Models
Model overview
The models panel is the main control point for importing, deleting and managing models. On a technical level, this corresponds the nodes attached to the root scene.
Adding models to the scene
You can add new models in the scene by selecting the Add model button in the models panel, or by pressing Shift + A.
Models are, by default retrieved from the local ATON directory and must follow the specifications defined by ATON.
Managing imported models
Once a model is properly imported to your scene, you can manage the following attributes.
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Visibility: You can toggle the visibility of a model using the visibility icon on the left of the model controller.
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Transforms: You can modify the position and rotation of a selected object with the respective controls on any 3D axis.
Additionally, you can focus on a specific model by using the focus button for a selected layer. You can also view the meshes attached to each model.
The viewpoints functionalities are a work in progress.
Deleting models
The user can delete a model by pressing the Delete button on the models's controller. This action is reversable.